
01
Mechanics
Define actions, limits and end conditions.

MECHANICS / PROTOTYPE
Invent a rule.
Test it at the table.
Turn an idea into a prototype and observe people playing. Separate goals, actions and player feedback.
Discuss a meeting↗01 / PRACTICE WITH A PURPOSE
We are looking for board game design teachers for individual meetings in Moscow and its metropolitan area. We value clear explanations, personal attention and purposeful practice.

Define actions, limits and end conditions.

Build simple components to test an idea.

Notice unclear rules and refine balance.

We discuss Mechanics · Prototype · Playtesting. We agree personally with the specialist on the format, level and content of the next meeting.
Discuss a meeting ↗02 / CONTINUE THE CONVERSATION
Write after our meeting or suggest a topic for the next lesson. We communicate by email.
hello@boardgamedesign.0118001.xyz ↗boardgamedesign.0118001.xyz